2D Platformer - Complete
Here are the changes I made
1. I created a jetpack feature that allows the player to hold down the space bar to accelerate upwards
2. I redesigned the UI to better reflect the players current health and the amount of jetpack fuel the user has available
3. I created a brand new level
4. I upgraded the project to the URP and created dynamic lighting
5. I used post processing volumes to change the way the camera looks in different areas of the level
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